Press “Roll Dice” to roll four six-sided dice; the total is between 4 and 24. The average total is 14, and 14 is also the most likely total (11.27%).
Quick facts
- Dice
- 4 six-sided dice (4d6)
- Total range
- 4 – 24
- Average total
- 14
- Most likely total
- 14 (146/1296 ≈ 11.27%)
- All four the same
- 6/1296 ≈ 0.46%
- Randomness
- Cryptographic, every face equally likely
What are four dice used for?
- The popular D&D ability-score method: roll 4d6, drop the lowest die and add the other three.
- Games where two players roll a pair each, or that need two pairs of dice.
- Big damage rolls such as 4d6 fire damage.
How does “4d6 drop lowest” work?
Roll four dice, ignore the smallest and add the remaining three. The range stays 3–18 but the average rises to about 12.24, producing stronger characters than straight 3d6.
Is Zar Salla a fair dice roller?
Yes. Results come from your browser’s cryptographic random number generator (Web Crypto API, crypto.getRandomValues), and rejection sampling gives every face exactly the same probability. Nothing is sent to a server, nothing is decided in advance and no roll depends on the previous one.
Just like real dice, short streaks of the same number are normal. As you roll more, each face’s share gets closer to the expected value — you can watch this yourself in the “Stats” tab.
How many dice do you want to roll?
Frequently asked questions
What is the most likely total with four dice?
14, with 146 of 1,296 outcomes (about 11.27%).
Is rolling four dice the same as two pairs?
Yes. Every die is independent, so four dice at once equal two pairs rolled together.
What is the average of 4d6 drop lowest?
About 12.24, compared with 10.5 for straight 3d6.
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